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Rumbleblocks
For an internship at the Pittsburgh Science of Learning Center at Carnegie Mellon University, and under the guidance of Prof. Vince Aleven, I added several features to an existing game "RumbleBlocks." Using C# within the Unity 3D program, I created a sandbox mode where players can explore game mechanics. Also, I added a Level Creator mode, allowing users to design and test levels, and updated logging features for new game modes and existing features.
rumbleblocks.jpg
RumbleBlocks2.png
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