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Seesaw simulation
For an internship at the Pittsburgh Science of Learning Center at Carnegie Mellon University, and under the guidance of Prof. Vince Aleven, I created a new game to teach principles of physics to young students. Using C# within the Unity 3D program, I designed, created and coded a simple graphics game simulating adding weights to a seesaw. I implemented logging features to track player actions and send a log file to a server, and created a menu with additional options for instructors and researchers. Finally, I participated in testing the game in a school setting.
Seesaw3.png
seesaw.jpg
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