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Seesaw simulation

 

For an internship at the Pittsburgh Science of Learning Center at Carnegie Mellon University, and under the guidance of Prof. Vince Aleven, I created a new game to teach principles of physics to young students.  Using C# within the Unity 3D program, I designed, created and coded a simple graphics game simulating adding weights to a seesaw.  I implemented logging features to track player actions and send a log file to a server, and created a menu with additional options for instructors and researchers.  Finally, I participated in testing the game in a school setting.

 

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